Mixing with SPACE
The sound in a stereo audio recording can be seen as being arranged in a three-dimensional “sound stage.” A sound does not usually occupy a single point on any of these axes; rather, it is a three- dimensional “blob” in the sound space.
The X (width) axis of the sound stage is stereo position. The Y (height) axis is pitch, with higher-pitched sounds appearing higher in the sound stage. Finally, the Z (depth) axis is distance, with more prominent sounds appearing closer to the front of the sound stage.
In this section, we will look at the tools that allow one to manipulate the sound stage; to move sounds forward, back, and to the sides in the mix. We will not consider how to move a sound up or down in the mix
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